Hotkey Hack Source + Addies! (4NOOBS)
Here is a source made with this generator:
http://www.mpgh.net/forum/28-warrock...-friendly.html
I got bored so I updated all the addies in it for some noobs to try out.
Source Code:
Code:
#include "stdafx.h"
#include <windows.h>
#pragma message("[NG] >> By: Lunatic")
/*Pointers*/
#define PlayerPtr 0xC7E840
#define ServerPtr 0x00B791B8
/*Memory*/
#define Stamina1 0x0098A9C4
#define Stamina2 0x0098A9C8
#define Stamina3 0x0098A9CC
#define Stamina4 0x0098A9D0
#define Stamina5 0x0098A9D4
#define Extra1 0x00AFFACC
#define Extra2 0x00AFFACD
#define Glasswall 0x009897D0
#define Nobounds1 0x00B2A35C
#define Nobounds2 0x00B2A360
#define Nobounds3 0x00B2A364
#define Spawn1 0x00B2A364
#define Spawn2 0x00B32FFC
#define Spawn3 0x00B33000
#define Farfog 0x00B02F8C
#define Nearfog 0x00B02FA8
/*Offset*/
#define OFS_Z 0x000102EC
#define OFS_NFD 0x00102CC
void Hacks()
{
if(PlayerPtr != 0)
{
/*Stamina*/
*(float*)(Stamina1) = 0;
*(float*)(Stamina2) = 0;
*(float*)(Stamina3) = 0;
*(float*)(Stamina4) = 0;
*(float*)(Stamina5) = 0;
/*Extra Ammo1*/
*(int*)(Extra1) = 1;
/*Extra Ammo2*/
*(int*)(Extra2) = 1;
/*Glasswall | NumberPad 1 ON - NumberPad 2 OFF*/
if(GetAsyncKeyState(VK_NUMPAD1)&1){ *(int*)(Glasswall) = 1; }
if(GetAsyncKeyState(VK_NUMPAD2)&1){ *(int*)(Glasswall) = 0; }
/*No Bounds*/
*(float*)(Nobounds1) = 0;
*(float*)(Nobounds2) = 0;
*(float*)(Nobounds3) = 0;
/*QuickSpawn*/
*(float*)(Spawn1) = 0;
*(float*)(Spawn2) = 0;
*(float*)(Spawn3) = 0;
/*No fog*/
*(float*)(Farfog) = 1166127104;
*(float*)(Nearfog) = 0;
/*Super Jump Control - Jump*/
if(GetAsyncKeyState(VK_CONTROL)&1){
*(float*)(PlayerPtr+OFS_Z) = 2000; //2000 - Hight
}
/*No fall damage*/
*(float*)(PlayerPtr+OFS_NFD) =- 13948; // 13948 - Hight
}
}//End of hacks
void HackThread()
{
for(;;)
{
Hacks();
}
Sleep(200);
}
BOOL WINAPI DllMain(HINSTANCE hDll,DWORD Generator,LPVOID lpvReserved)
{
if(Generator == DLL_PROCESS_ATTACH)
{
CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)HackThread,NULL,NULL,NULL);
}
return TRUE;
}
Here are some more addies in case some one wants to add more features or something
Addies: (6/14/11)
Code:
#define ADR_PLAYERPOINTER 0x00C7E840
#define ADR_SERVERPOINTER 0x00B791B8
#define ADR_BASEPOINTER 0x00BB3818
#define ADR_WEAPONBASE 0x00B7AB14
#define ADR_SLOTBASE 0x00101000
#define ADR_HEALTHPOINTER 0x00BB53AC
#define ADR_USERPOINTER 0x00C7E88C
#define OFS_SLOT1 0x001021A0
#define OFS_SLOT2 0x001021A1
#define OFS_SLOT3 0x001021A2
#define OFS_SLOT4 0x001021A3
#define OFS_SLOT5 0x001021A4
#define OFS_SLOT6 0x001021A5
#define OFS_SLOT7 0x001021A6
#define OFS_SLOT8 0x001021A7
#define OFS_STAMINA1 0x0098A9C4
#define OFS_STAMINA2 0x0098A9C8
#define OFS_STAMINA3 0x0098A9CC
#define OFS_STAMINA4 0x0098A9D0
#define OFS_STAMINA5 0x0098A9DC
#define OFS_X 0x00102E4
#define OFS_Y 0x00102F4
#define OFS_Z 0x00102EC
#define OFS_GRAVITY_X 0x00C4A4
#define OFS_GRAVITY_Y 0x00C4AC
#define OFS_GRAVITY_Z 0x00C4A8
#define ADR_SPEED 0x0099A65C
#define OFS_NFD 0x00102CC
#define ADR_CQCPRONE 0x00C99E34
#define ADR_PLANTANYWHERE 0x00AFFAC0
#define ADR_DEFUSEANYWHERE 0x00AFFAC0
#define ADR_GLASSWALLS 0x009897D0
#define ADR_NOWATER 0x00AF1D30
#define ADR_COLORSHOT1 0x00B05988
#define ADR_COLORSHOT2 0x00B0598C
#define ADR_COLORSHOT3 0x00B05990
#define ADR_NEARFOG 0x00B05A38
#define ADR_FARFOG 0x00B05A3A
#define ADR_SCOPE 0x00A23140
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define ADR_NOSPREAD 0x009B0008
#define ADR_SUPERNOSPREAD 0x0098CEE8
#define ADR_FASTAMMO 0x00B02F9C
#define ADR_FASTHEALTH 0x00B02FA0
#define ADR_FASTREPAIR 0x00B02FA4
#define ADR_FASTFLAG 0x00B02FA8
#define ADR_QUICKSPAWN1 0x00B32FF8
#define ADR_QUICKSPAWN2 0x00B32FFC
#define ADR_QUICKSPAWN3 0x00B33000
#define ADR_NOBOUNDS1 0x00B2A360
#define ADR_NOBOUNDS2 0x00B2A364
#define ADR_NOBOUNDS3 0x00B2A368
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
#define ADR_CQCSPAWN 0x00A23130
#define ADR_SNIPERAMMO 0x00AFFACE
#define ADR_EXTRAAMMO1 0x00AFFACC
#define ADR_EXTRAAMMO2 0x00AFFACD
#define ADR_ASSAULTAMMO 0x00AFFAD0
#define ADR_BANDAGE 0x00AFFAD2
Credits:
@
AeroMan - Source Code Generator

@
Lunatic - Addies

@.xD1997™ - Addies

For some noobs? Mate shut the fuck up .. learn to code a base your self, and find addies yourself .. then call people noobs .. infact even then don't .. it's just plain rude.
hmmm is working now? in WR PH this kind of source code dosent work any more.... some people say we need to hook game guard and make detours... the problem is i dont know how