DWORD dwPlayerPointer = *(DWORD*)ADR_PlayerPointerHere;
if(dwPlayerPointer != NULL)
{
*(float*)dwPlayerPointer+Ofs_NoRecoil_1) = 0;
*(float*)dwPlayerPointer+Ofs_NoRecoil_2) = 0;
*(float*)dwPlayerPointer+Ofs_NoRecoil_3) = 0;
}

) why do u need to make it off? ehehe