if (PlayerList[MyPlayer.CrosshairEntityID - 1].Team == MyPlayer.Team) return;
const DWORD Player_Base = 0x53BFC8; const DWORD dw_jump = 0x569664; const DWORD m_Flags = 0x34C; const DWORD dw_teamOffset = 0x98; const DWORD dw_PlayerCountOff = 0x4EA580; const DWORD dw_crosshairOffset = 0x14DC; const DWORD dw_entityBase = 0x5495B4; const DWORD dw_EntityLoopDistance = 0x10;