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Home › Forum › MultiPlayer Game Hacks & Cheats › Steam Games Hacks & Cheats › Garry's Mod Hacks & Cheats › bad hack [anti aim] [spin bot]

bad hack [anti aim] [spin bot]

Posts 1–15 of 20 · Page 1 of 2
c0deine
c0deine
bad hack [anti aim] [spin bot]
BadHack
Features:
Anti-Aim
Bunnyhop
Written in ~5 minutes and untested
Should be used purely as a example

http://pastebin.com/S4jyZ95j
#1 · 11y ago
RA
rata110873
Ohh now i understand why is called Bad hack lol
#2 · 11y ago
Jaos
Jaos
cool i can add this to my hack pack
#3 · 11y ago
D3M0L1T10N
D3M0L1T10N
still sucks but it's getting there
#4 · edited 11y ago · 11y ago
Ariaa
Ariaa
You don't seem to understand how pitch AA works
#5 · 11y ago
LU
LukeCoderBestXD
Quote Originally Posted by Ariaa View Post
You don't seem to understand how pitch AA works
like pitch in voice changer??
#6 · 11y ago
razor_'
razor_'
+1

//////////////////
#7 · 11y ago
c0deine
c0deine
Quote Originally Posted by Ariaa View Post
You don't seem to understand how pitch AA works
????????????????
#8 · 11y ago
Ariaa
Ariaa
Quote Originally Posted by c0deine View Post
????????????????
Code:
cmd:SetViewAngles(Angle(table.Random(bh.Settings["AntiAimX"]), bh.Settings["SpinY"], 0))
You're switching between 181/-181 pitch, you're giving non-AAA users a 50% chance to hit you
#9 · 11y ago
c0deine
c0deine
Quote Originally Posted by Ariaa View Post
Code:
cmd:SetViewAngles(Angle(table.Random(bh.Settings["AntiAimX"]), bh.Settings["SpinY"], 0))
You're switching between 181/-181 pitch, you're giving non-AAA users a 50% chance to hit you
I just made it so you could have multiple values for each X/Y, not suppose to be amazing aa. Against people without AAA, 181 is better, people with AAA, -181 is better. Hard to explain but I'm sure if you know the difference you will understand why.

EDIT: Switching between them every other time is not a good idea
#10 · edited 11y ago · 11y ago
ehex
ehex
Quote Originally Posted by c0deine View Post
I just made it so you could have multiple values for each X/Y, not suppose to be amazing aa. Against people without AAA, 181 is better, people with AAA, -181 is better. Hard to explain but I'm sure if you know the difference you will understand why.
what the fuck did i just read
#11 · 11y ago
Ariaa
Ariaa
Quote Originally Posted by c0deine View Post
I just made it so you could have multiple values for each X/Y, not suppose to be amazing aa. Against people without AAA, 181 is better, people with AAA, -181 is better. Hard to explain but I'm sure if you know the difference you will understand why.

EDIT: Switching between them every other time is not a good idea
No, that's completely false. -181 is better in both cases, especially since you're doing yaw AA.
#12 · 11y ago
c0deine
c0deine
Quote Originally Posted by Ariaa View Post
No, that's completely false. -181 is better in both cases, especially since you're doing yaw AA.
If your head hitbox is above you, and your looking down, someone without AAA won't even shoot anywhere close to your head. That's why a positive angle would be better.
#13 · 11y ago
Ariaa
Ariaa
Quote Originally Posted by c0deine View Post
If your head hitbox is above you, and your looking down, someone without AAA won't even shoot anywhere close to your head. That's why a positive angle would be better.
-181 is looking down on the server...
#14 · edited 11y ago · 11y ago
D3M0L1T10N
D3M0L1T10N
rooooffl disregard last 10 posts if you want to keep your sanity
#15 · 11y ago
Posts 1–15 of 20 · Page 1 of 2

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